MapleThiefCompendium

Bosses

Five monsters are bosses. Each is fought on a boss map of its own, where saving is refused and the boss's portrait and HP bar show at the top of the screen. A map script starts the fight with an entrance scene, and the boss attacks only when that scene ends. A boss's defeat starts a closing scene instead of the usual EXP and drop rolls, so its reward is the quest that asks for the kill. In version 1.5 one boss, Yeti, has no map object that runs its fight script; its page says what that leaves unknown.

The recommended level in the table is the compendium's estimate, not the game's: the level of the strongest monster on the maps that lead to the boss map.

Malady Bomb has the boss bar's id range too, but it is the monster that explodes on contact, not a fight of its own.