MapleThiefCompendium

Malady Bomb

Malady Bomb belongs to the fight with Malady: it has 1 HP and explodes when it touches the hero.

Drops

It drops nothing: its table row has no items and no meso.

Locations

No map's spawn list places it. Its name and its movement kind make it Malady's bomb: it appears during that fight (probable).

Behaviour

It explodes when it touches the hero. On touching the hero it dies and deals its damage roll; the hero's avoid does not apply.

AgainstContact damageAvoidEvade
a hero with 0 defense59-102
a level 25 hero, base stats (DEF 34, AVOID 28, ACC 32)6-130%0%

Computed with the rules in the mechanics notes; equipment and skills change the hero's numbers. Avoid is the chance the hero avoids its contact, evade the chance it dodges a hit.

Notes

In Monster Carnival its level follows the hero: above half the hero's ATT plus DEF it is pulled halfway down with 150% HP; below it the game adds the halved difference, which is negative, so the level falls further and the HP stays (a sign slip in the original). A kill there gives no EXP and no drops. In version 1.5 no map object runs the scripts that start the mode, so it cannot be reached in play. (level scaling)

HeroHalf of ATT plus DEFIts levelIts HP
level 2026241
level 4051121
level 6076-11

A level below 1 is what the rule gives; whether the game clamps it is not documented.

Images

Each action of its sprite; an animated one plays unless reduced motion is on.