Lucky Seven
Lucky Seven is a tier 1 active attack of the Rogue branch.
Effect
Throws two stars at one monster; each star rolls its own damage. The damage percentage is added on top of the base damage, and each hit then loses 5.
| Level | Window | Hits with | MP | In-game text |
|---|---|---|---|---|
| 1 | 30% | 41% | 6 | Spend MP 6, 30% Damage |
| 2 | 41% | 52% | 8 | Spend MP 8, 41% Damage |
| 3 | 52% | 63% | 10 | Spend MP 10, 52% Damage |
| 4 | 63% | 74% | 12 | Spend MP 12, 63% Damage |
| 5 | 74% | 85% | 14 | Spend MP 14, 74% Damage |
| 6 | 85% | 96% | 16 | Spend MP 16, 85% Damage |
| 7 | 96% | 107% | 18 | Spend MP 18, 96% Damage |
| 8 | 107% | 118% | 20 | Spend MP 20, 107% Damage |
| 9 | 118% | 129% | 22 | Spend MP 22, 118% Damage |
| 10 | 129% | 140% | 24 | Spend MP 24, 129% Damage |
| 11 | 140% | 151% | 26 | Spend MP 26, 140% Damage |
| 12 | 151% | 162% | 28 | Spend MP 28, 151% Damage |
| 13 | 162% | 173% | 30 | Spend MP 30, 162% Damage |
| 14 | 173% | 184% | 32 | Spend MP 32, 173% Damage |
| 15 | 184% | 195% | 34 | Spend MP 34, 184% Damage |
Requirements
- Learnable by every thief from the first job advancement on (tier 1).
- Each level costs one skill point; the maximum, level 15, takes 15 points.
- Needs a claw and 2 stars per use (4 with Shadow Partner on), taken from the first stack that holds enough.
Strategy
It needs two stars a throw (four with Shadow Partner on). From level 6 it out-damages Double Step, and at level 15 each star hits with 195%, so it stays the Assassin's single-target attack.
Notes
- The damage roll uses one level more than the skill window shows: at level 15 the window says 184% and the skill hits with 195%. The percentage is added on top of the base damage, and the roll then takes off 5.