Humanoid
Humanoid is an NPC (quest giver) found on Henesys Village (Henesys), Orbis Dock (Orbis), and Laboratory (Magatia) in chapters 1 to 3.
Location
| Map | Area | Object | Position | Chapters | Note |
|---|---|---|---|---|---|
| Henesys Village | Henesys | Humanoid0 | x 23, y 16 | 1-3 | |
| Kerning City Village (2.11) | Henesys | x 27, y 14 | Decoration: no script, so it does nothing when touched. No portal or warp leads to this map. | ||
| Orbis Dock | Orbis | Humanoid2 | x 16, y 16 | 2-3 | |
| Magatia Village (7.6) | Magatia | x 25, y 14 | Decoration: no script, so it does nothing when touched. No portal or warp leads to this map. | ||
| Laboratory | Magatia | Humanoid3 | x 23, y 8 | 3 | |
| Magatia Village (8.6) | Magatia | x 23, y 14 | Decoration: no script, so it does nothing when touched. No portal or warp leads to this map. |
From the town map Henesys Village, Orbis Dock is 1 step away.
From the town map Magatia Village (6.0), Laboratory is 3 steps away through Center Gate and Alcadno B-1 Area.
The rows marked decoration are map objects with no script: the NPC stands there but does nothing.
Role
Gives or completes quests (below).
Quests
| Quest | Chapter | Type | Role | Map |
|---|---|---|---|---|
| Human Longings | 1 | Sub | Gives and completes | Henesys Village (Henesys) |
| I want to be Human 3 | 2 | Sub | Gives and completes | Orbis Dock (Orbis) |
| I want to be Human 2 | 2 | Sub | Gives and completes | Orbis Dock (Orbis) |
| Trading with a Humanoid | 2 | Sub | Gives and completes | Orbis Dock (Orbis) |
| I want to be Human 4 | 3 | Sub | Gives and completes | Laboratory (Magatia) |
| Humanoid's Heart 2 | 3 | Sub | Gives and completes | Laboratory (Magatia) |
| Crafting a Special Driver | 3 | Sub | Gives and completes | Laboratory (Magatia) |
Dialogue
What it says, in English and Korean, chapter by chapter:
| Conversation | Object | Chapters | Map |
|---|---|---|---|
| Humanoid (chapter 1) | Humanoid0 | 1 | Henesys Village (Henesys) |
| Humanoid (chapter 2) | Humanoid0 | 2 | Henesys Village (Henesys) |
| Humanoid (chapter 2) | Humanoid2 | 2 | Orbis Dock (Orbis) |
| Humanoid (chapter 3) | Humanoid0 | 3 | Henesys Village (Henesys) |
| Humanoid (chapter 3) | Humanoid3 | 3 | Laboratory (Magatia) |
| Humanoid (common) | Humanoid2 | 3 | Orbis Dock (Orbis) |
Notes
The NPC-state pass of a conversation sets its quest icon (setNpcNotify) from quest states: -1, 0, 1, and 2 in chapter 1 on Henesys Village (Humanoid (chapter 1), object Humanoid0); -1, 0, 1, and 2 in chapter 2 on Orbis Dock (Humanoid (chapter 2), object Humanoid2); -1, 0, 1, and 2 in chapter 3 on Laboratory (Humanoid (chapter 3), object Humanoid3). What each value shows on screen is not documented. Its other conversations set only -1.