Dark Lord
Dark Lord is an NPC (quest giver and job instructor) found on Kerning City Village (0.0, Kerning City) in chapters 1 to 3.
Location
| Map | Area | Object | Position | Chapters | Note |
|---|---|---|---|---|---|
| Kerning City Village (0.0) | Kerning City | Darklord | x 36, y 15 | 1-3 | |
| Kerning City Village (2.11) | Henesys | x 36, y 11 | Decoration: no script, so it does nothing when touched. No portal or warp leads to this map. |
The rows marked decoration are map objects with no script: the NPC stands there but does nothing.
Role
Gives or completes quests (below).
Gives job advancements (below).
Quests
| Quest | Chapter | Type | Role | Map |
|---|---|---|---|---|
| Find the Dark Lord | 1 | Main | Completes | Kerning City Village (0.0, Kerning City) |
| Depart for Perion | 1 | Main | Gives | Kerning City Village (0.0, Kerning City) |
| Job Advancement Evaluation | 1 | Main | Gives and completes | Kerning City Village (0.0, Kerning City) |
| Show Me What You Got | 1 | Sub | Gives and completes | Kerning City Village (0.0, Kerning City) |
| Dark Lord's Faith | 1 | Sub | Gives and completes | Kerning City Village (0.0, Kerning City) |
| Job Advance | 1 | Sub | Gives and completes | Kerning City Village (0.0, Kerning City) |
| Job Advance | 2 | Sub | Gives and completes | Kerning City Village (0.0, Kerning City) |
| Job Advance | 2 | Sub | Gives and completes | Kerning City Village (0.0, Kerning City) |
| Jenu's Secret | 3 | Sub | Gives and completes | Kerning City Village (0.0, Kerning City) |
| About Magatia | 3 | Sub | Gives and completes | Kerning City Village (0.0, Kerning City) |
| Extreme Skill | 3 | Sub | Completes | Kerning City Village (0.0, Kerning City) |
| Job Advance | 3 | Sub | Gives and completes | Kerning City Village (0.0, Kerning City) |
Job advancements
| Advancement | Chapter | Count | Job | Map |
|---|---|---|---|---|
| Advancement 1: Rogue | 1 | 1 | Rogue | Kerning City Village (0.0, Kerning City) |
| Advancement 2: Assassin | 1 | 2 | Assassin | Kerning City Village (0.0, Kerning City) |
| Advancement 2: Bandit | 1 | 2 | Bandit | Kerning City Village (0.0, Kerning City) |
| Advancement 2: Assassin | 2 | 2 | Assassin | Kerning City Village (0.0, Kerning City) |
| Advancement 2: Bandit | 2 | 2 | Bandit | Kerning City Village (0.0, Kerning City) |
| Advancement 3 | 2 | 3 | keeps the job | Kerning City Village (0.0, Kerning City) |
| Advancement 1: Rogue | 3 | 1 | Rogue | Kerning City Village (0.0, Kerning City) |
| Advancement 2: Assassin | 3 | 2 | Assassin | Kerning City Village (0.0, Kerning City) |
| Advancement 2: Bandit | 3 | 2 | Bandit | Kerning City Village (0.0, Kerning City) |
| Advancement 3 | 3 | 3 | keeps the job | Kerning City Village (0.0, Kerning City) |
| Advancement 4 | 3 | 4 | keeps the job | Kerning City Village (0.0, Kerning City) |
Dialogue
What it says, in English and Korean, chapter by chapter:
| Conversation | Object | Chapters | Map |
|---|---|---|---|
| Dark Lord (chapter 1) | Darklord | 1 | Kerning City Village (0.0, Kerning City) |
| Dark Lord (chapter 2) | Darklord | 2 | Kerning City Village (0.0, Kerning City) |
| Dark Lord (chapter 3) | Darklord | 3 | Kerning City Village (0.0, Kerning City) |
Notes
The NPC-state pass of a conversation sets its quest icon (setNpcNotify) from quest states: -1, 0, 1, and 2 in chapter 1 on Kerning City Village (0.0) (Dark Lord (chapter 1), object Darklord); -1 and 0 in chapter 2 on Kerning City Village (0.0) (Dark Lord (chapter 2), object Darklord); -1 and 0 in chapter 3 on Kerning City Village (0.0) (Dark Lord (chapter 3), object Darklord). What each value shows on screen is not documented.