Critical Throw
Critical Throw is a tier 2 passive of the Assassin branch.
Effect
A passive that adds 2 points of critical rate a level, 30 at level 15. A critical hit does double damage.
| Level | Critical rate | In-game text |
|---|---|---|
| 1 | +2% | Increase crtical 2 |
| 2 | +4% | Increase crtical 4 |
| 3 | +6% | Increase crtical 6 |
| 4 | +8% | Increase crtical 8 |
| 5 | +10% | Increase crtical 10 |
| 6 | +12% | Increase crtical 12 |
| 7 | +14% | Increase crtical 14 |
| 8 | +16% | Increase crtical 16 |
| 9 | +18% | Increase crtical 18 |
| 10 | +20% | Increase crtical 20 |
| 11 | +22% | Increase crtical 22 |
| 12 | +24% | Increase crtical 24 |
| 13 | +26% | Increase crtical 26 |
| 14 | +28% | Increase crtical 28 |
| 15 | +30% | Increase crtical 30 |
Requirements
- Learnable by the Assassin from the second job advancement on (tier 2).
- Each level costs one skill point; the maximum, level 15, takes 15 points.
- A passive: its bonus is applied when the points are learned, so it needs no weapon (probable).
Strategy
With the base rate of 8% after the first job advancement, level 15 gives a 38% critical rate, so on average every hit does 38% more damage.